What a fantastic game and concept. I thoroughly enjoyed playing this. The imagery, dialogue and audio combined, made this a great experience. I’d love to find out more about what happened with “Echo” and her backstroke as well as how Clarity was able to know so much. There is so much potential for a sequel or a longer game. I would gladly cross your palms with silver for a game like this! You can see the care and attention that went into this game. Great work!
Thanks so much! We're working on another version, although I'm not sure you'll get the conclusion you want, we're big fans of ambiguity :D. In the new version we're going to make sure that you can't just hit enter all the way through, I think a lot of the fun is making your responses up from the text CLARITY's questions, but I'm glad you enjoyed it!
I can’t wait to see the new version. When will it be released? I’m okay with ambiguity, so I’m sure I’ll be fine with the ending of the game... I guess there were just too many questions I had unanswered on this version! 😉 It was really nicely done though and I will keep my eyes peeled for the new one.
It's such an awesome game! I played it a couple of times just to see if I could get different answers from Clarity and uncover some more of Echo's mystery, but without luck. Would love to see this go further, since the concept and design are amazing!
I would pay 5 dollars (or more) for a more polished experience with answers that actually matter, I Loved it, It's so good, The voice acting is really good (You can feel the person talking),
Thank you so much!! You're in luck because we're developing the game out into a full experience (still deciding on the pricing but probably pay what you want on itch and maybe a steam release later), so stay tuned!
i love this concept!! i think it's fun to try and type serious things, but figuring out what different funny sentences i can say instead is pretty great too, thank you for making such a great game!!!
this is so interesting i really wish i got different responses for saying different things i tried being silent and also taking "Echo" literally and repeating only the last word said and even responding honestly as the character of course and at the end saying "I wish to understand" nothing happened :( just wish there was more to this neat game
Thanks! We're actually planning on developing this out with more branching paths and stuff (this version was made in 48 hours so we weren't able to get that in) check back in about two months! :D
great work! i didn't like the voice work at first but by the end it had grown on me; i felt that it was a good way to communicate the character of the protagonist in a way that felt fitting to the sort of setting of the game.
This was very interesting, I want to know more! Also I think this is the first jam game I've seen with voice acting. Does the background sounds change the longer it goes, I've listened to about 3 or 4 loops and it seems like I hear new things each time >.>
Thanks! The sounds were a lot of fun to link up. If you don't mind the magic being ruined a little bit I can tell you what they're made up of. I have a super pitch shifted song playing at really low volume plus the sound of an old CRT (which has about a 2 minute loop) playing all the time. Then there are a couple game objects which each play a type of sound randomly from an array. There's one of those for thunder, doors opening / closing, and footsteps. They have different sized arrays but there are 5-8 of each (I chopped up some videos of compilations of those sounds). Those sound effects vary volume and stereo with Perlin Noise so they can sound like they're coming from the left or right (or walking behind you). I think the stereo part doesn't work on WebGL but it should on the downloadable builds. Then as you noted we have the amazing voice acting of Katherine Tole! That's probably more than you wanted to know but that's how it's all implemented under the hood! :)
That's exactly the kinda info I like to learn about :D I actually heard the footsteps after the console loop turned back on and thought it was Echo approaching the computer as part of the beginning of the game, but then it didn't happen the next time which made it spookier lol. Once I heard thunder I hung around to see if that meant something was happening in the game. Good atmosphere~
I think someone needed her help and gave her a call. But because Echo didn't pick up it was their last call. Maybe they were being threatened by external forces. Maybe they were suicidal. Bottom line is that Echo didn't know how important that call was and decided not to pick up. Now she feels guilty for it. That's what I think. Again, I wanna say awesome game. The sound direction made it feel super immersive.
I really appreciate that :) putting all those sounds in was a ton of fun! (And Katherine is an absolutely amazing voice actor). I like keeping the mystery so I'll just say you're pretty close ;)
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This was a delight to play! I've not played anything like it at all. Well done to all involved!
Thank you so much!
Thanks so much! We're working on another version, although I'm not sure you'll get the conclusion you want, we're big fans of ambiguity :D. In the new version we're going to make sure that you can't just hit enter all the way through, I think a lot of the fun is making your responses up from the text CLARITY's questions, but I'm glad you enjoyed it!
I can’t wait to see the new version. When will it be released? I’m okay with ambiguity, so I’m sure I’ll be fine with the ending of the game... I guess there were just too many questions I had unanswered on this version! 😉 It was really nicely done though and I will keep my eyes peeled for the new one.
We're not quite sure, it may be a while. We're going to make a devlog post here when we have more info!
It's such an awesome game! I played it a couple of times just to see if I could get different answers from Clarity and uncover some more of Echo's mystery, but without luck. Would love to see this go further, since the concept and design are amazing!
Thank you so much! We're working on a new version with branching story now so stay tuned! :)
Great thing. I can make funny sentences and its a good game
Thanks! :P
I would pay 5 dollars (or more) for a more polished experience with answers that actually matter, I Loved it, It's so good, The voice acting is really good (You can feel the person talking),
Thank you so much!! You're in luck because we're developing the game out into a full experience (still deciding on the pricing but probably pay what you want on itch and maybe a steam release later), so stay tuned!
i love this concept!! i think it's fun to try and type serious things, but figuring out what different funny sentences i can say instead is pretty great too, thank you for making such a great game!!!
Thank you for playing it!! :)
this is so interesting i really wish i got different responses for saying different things i tried being silent and also taking "Echo" literally and repeating only the last word said and even responding honestly as the character of course and at the end saying "I wish to understand" nothing happened :( just wish there was more to this neat game
Thanks! We're actually planning on developing this out with more branching paths and stuff (this version was made in 48 hours so we weren't able to get that in) check back in about two months! :D
fantastic game my friend
Thanks!
great work! i didn't like the voice work at first but by the end it had grown on me; i felt that it was a good way to communicate the character of the protagonist in a way that felt fitting to the sort of setting of the game.
Thanks!
This was very interesting, I want to know more! Also I think this is the first jam game I've seen with voice acting. Does the background sounds change the longer it goes, I've listened to about 3 or 4 loops and it seems like I hear new things each time >.>
Thanks! The sounds were a lot of fun to link up. If you don't mind the magic being ruined a little bit I can tell you what they're made up of. I have a super pitch shifted song playing at really low volume plus the sound of an old CRT (which has about a 2 minute loop) playing all the time. Then there are a couple game objects which each play a type of sound randomly from an array. There's one of those for thunder, doors opening / closing, and footsteps. They have different sized arrays but there are 5-8 of each (I chopped up some videos of compilations of those sounds). Those sound effects vary volume and stereo with Perlin Noise so they can sound like they're coming from the left or right (or walking behind you). I think the stereo part doesn't work on WebGL but it should on the downloadable builds. Then as you noted we have the amazing voice acting of Katherine Tole! That's probably more than you wanted to know but that's how it's all implemented under the hood! :)
That's exactly the kinda info I like to learn about :D I actually heard the footsteps after the console loop turned back on and thought it was Echo approaching the computer as part of the beginning of the game, but then it didn't happen the next time which made it spookier lol. Once I heard thunder I hung around to see if that meant something was happening in the game. Good atmosphere~
This rooooocks!!! I love it... What did Echo do!?
Thanks!! What do you think Echo did?
I think someone needed her help and gave her a call. But because Echo didn't pick up it was their last call. Maybe they were being threatened by external forces. Maybe they were suicidal. Bottom line is that Echo didn't know how important that call was and decided not to pick up. Now she feels guilty for it. That's what I think. Again, I wanna say awesome game. The sound direction made it feel super immersive.
I really appreciate that :) putting all those sounds in was a ton of fun! (And Katherine is an absolutely amazing voice actor). I like keeping the mystery so I'll just say you're pretty close ;)
Awesome job y'all!!! Really really mysterious!
Thanks! That's exactly what we were going for :)
cool game! i love the concept AND execution! keep it up!
Thank you!
THIS IS SO FUN!
Thank you :)