This game was made in 48 hours during the GMTK 2020 Game Jam! 

Have a conversation with an old computer. While the computer can type whatever it wants, the only way you can respond is by copy and pasting pieces of the text from previous parts of the conversation.

Controls:

  • Ctrl + C: Copy text
  • Ctrl + V: Paste text
  • Enter: Send text
  • Esc: Menu

This was a huge collaboration!!

Cam - Narrative Design - https://twitter.com/n0t_cameron

Katherine - Voice Acting - https://twitter.com/kgtolehttps://katherinetole.com/

Daichi - UI Design - https://twitter.com/daichifob

Andrew - Programming - https://twitter.com/ajknollmeyer

Ezra - Programming, Audio - https://twitter.com/ESzanton

Credit for the CRT screen effect goes to Mattias: https://www.shadertoy.com/view/Ms23DR

Credit for the glitch effect goes to Staffan Widegarn Åhlvik: https://github.com/staffantan/unityglitch

Download

Download
OutOfCTRL_Win.zip 75 MB
Download
OutOfCTRL_Mac.zip 32 MB

Comments

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Great thing. I can make funny sentences and its a good game

Thanks! :P

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I would pay 5 dollars (or more) for a more polished experience with answers that actually matter, I Loved it, It's so good, The voice acting is really good (You can feel the person talking), 

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Thank you so much!! You're in luck because we're developing the game out into a full experience (still deciding on the pricing but probably pay what you want on itch and maybe a steam release later), so stay tuned!

i love this concept!! i think it's fun to try and type serious things, but figuring out what different funny sentences i can say instead is pretty great too, thank you for making such a great game!!!

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Thank you for playing it!! :)

this is so interesting i really wish i got different responses for saying different things i tried being silent and also taking "Echo" literally and repeating only the last word said and even responding honestly as the character of course and at the end saying "I wish to understand" nothing happened :( just wish there was more to this neat game

Thanks! We're actually planning on developing this out with more branching paths and stuff (this version was made in 48 hours so we weren't able to get that in) check back in about two months! :D

fantastic game my friend

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Thanks!

great work! i didn't like the voice work at first but by the end it had grown on me; i felt that it was a good way to communicate the character of the protagonist in a way that felt fitting to the sort of setting of the game.

Thanks!

This was very interesting, I want to know more!  Also I think this is the first jam game I've seen with voice acting.  Does the background sounds change the longer it goes, I've listened to about 3 or 4 loops and it seems like I hear new things each time >.>

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Thanks! The sounds were a lot of fun to link up. If you don't mind the magic being ruined a little bit I can tell you what they're made up of. I have a super pitch shifted song playing at really low volume plus the sound of an old CRT (which has about a 2 minute loop) playing all the time. Then there are a couple game objects which each play a type of sound randomly from an array. There's one of those for thunder, doors opening / closing, and footsteps. They have different sized arrays but there are 5-8 of each (I chopped up some videos of compilations of those sounds). Those sound effects vary volume and stereo with Perlin Noise so they can sound like they're coming from the left or right (or walking behind you). I think the stereo part doesn't work on WebGL but it should on the downloadable builds. Then as you noted we have the amazing voice acting of Katherine Tole! That's probably more than you wanted to know but that's how it's all implemented under the hood! :)

That's exactly the kinda info I like to learn about :D I actually heard the footsteps after the console loop turned back on and thought it was Echo approaching the computer as part of the beginning of the game, but then it didn't happen the next time which made it spookier lol.  Once I heard thunder I hung around to see if that meant something was happening in the game.   Good atmosphere~

This rooooocks!!! I love it... What did Echo do!?

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Thanks!! What do you think Echo did?

I think someone needed her help and gave her a call. But because Echo didn't pick up it was their last call. Maybe they were being threatened by external forces. Maybe they were suicidal. Bottom line is that Echo didn't know how important that call was and decided not to pick up. Now she feels guilty for it. That's what I think. Again, I wanna say awesome game. The sound direction made it feel super immersive.

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I really appreciate that :) putting all those sounds in was a ton of fun! (And Katherine is an absolutely amazing voice actor). I like keeping the mystery so I'll just say you're pretty close ;)

Awesome job y'all!!! Really really mysterious!

Thanks! That's exactly what we were going for :)

cool game! i love the concept AND execution! keep it up!

Thank you!

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THIS IS SO FUN!

Thank you :)